Abstract
A Virtual-Reality-based tool for teaching dynamic three-dimensional anatomy may impart better understanding of bone dynamics during body movement. One application of this teaching tool is radiographic positioning instruction. We propose Augmented Reality, a technology that allows the overlay of graphically generated objects(bones in this case) on the real scenes(body in this case), as a means of visualization for such an application. In this paper we describe the design and the three stages of development of a prototype unit which demonstrates elbow movement. Preliminary results and problems encountered while developing the first stage, are also presented.